#include "audio_format.h"
#include "pcm_convert.h"
#include "notify.h"
#include <time.h>
Go to the source code of this file.
Data Structures | |
struct | audio_output |
Enumerations | |
enum | audio_output_command { AO_COMMAND_NONE = 0, AO_COMMAND_OPEN, AO_COMMAND_CLOSE, AO_COMMAND_PAUSE, AO_COMMAND_CANCEL, AO_COMMAND_KILL } |
Functions | |
static bool | audio_output_is_open (const struct audio_output *ao) |
static bool | audio_output_command_is_finished (const struct audio_output *ao) |
Variables | |
struct notify | audio_output_client_notify |
Notify object used by the thread's client, i.e. |
enum audio_output_command |
AO_COMMAND_NONE | |
AO_COMMAND_OPEN | |
AO_COMMAND_CLOSE | |
AO_COMMAND_PAUSE | |
AO_COMMAND_CANCEL | |
AO_COMMAND_KILL |
Definition at line 29 of file output_internal.h.
static bool audio_output_command_is_finished | ( | const struct audio_output * | ao | ) | [inline, static] |
Definition at line 165 of file output_internal.h.
static bool audio_output_is_open | ( | const struct audio_output * | ao | ) | [inline, static] |
Definition at line 159 of file output_internal.h.
struct notify audio_output_client_notify |
Notify object used by the thread's client, i.e.
we will send a notify signal to this object, expecting the caller to wait on it.