Short: Scrolling, shoot-em-up, gravity game Author: andi@pippin.cadlab.uni-paderborn.de (Karsten Goetze) Type: game/shoot Version: 3.0 Architecture: m68k-amigaos Source: Fish collection A little game with 29 extra large stages. The object is to pickup up your cargo and climb safely to the next stage, without being shot or running into anything, (including your cargo!). Scrolling, shooting, some gravitation, similar to Thrust (C64). Binary only. Karsten Goetze Karsten Goetze Konrad Adenauer Str. 6 64859 Eppertshausen (: FIDO-NET: 2:247/4.13 :) Germany Andreas Spreen Zum Hilgenpad 2 32351 Stemwede Germany