Short: Asteroids clone Author: Edward Hutchins, Russell Marks, David Hedbor Uploader: W Tokarski gmx net Type: game/shoot Version: 1.3.4 Replaces: sdlroids-m68k-1.3.4.lha Requires: 68020+ Architecture: m68k-amigaos sdlroids - an enhanced shoot-the-asteroids game. Copyright (C) 1991 Edward Hutchins. Unix/Linux port by Russell Marks, 2000. SDL port by David Hedbor Amiga os3.x port by Wawa. Yet another Asteroids clone, ixemul.library not required. Ship control keys: Cursor Left/Right Spin the ship left or right. Cursor Up/Down Forward or reverse thrust. Space Fire guns. Tab Use shields. s Use smartbomb (kill all enemy ships). Other keys: Esc or q Quit the game. Pause Pause / unpause the game. F1 Start a new game. Options: (when running from cli with --help) -f, --fullscreen Start in fullscreen mode. -g, --geometry ARG Open a window of the specified size. ARG is specified as HEIGHTxWIDTH. -b, --benchmark ARG Run in benchmark mode. Display ARG frames without delay and quit. -s, --nosound Don't initialize the sound. -l, --list-joysticks Exit after listing all the joysticks. -n, --joynr ARG The index of the joystick to use. All available joysticks are listed SDLRoids starts. -j, --joystick ARG Force the use of this joystick device. If valid, it will become joystick 0. -0, --fire ARG Button for firing main guns. Default = 0. -1, --shields ARG Button for enabling shields. Default=1. -2, --bomb ARG Button for firing smartbomb. Default=2. -h, --help Print usage information and exit. -v, --version Print version number and exit.