Here is a list of all documented files with brief descriptions:
base/antiprism.h | Includes all the headers need to use the Antiprism library |
base/bbox.h | Bounding box and sphere |
base/col_geom.h | A class to represent colours in geometries |
base/col_map.h | A colour map class |
base/col_val.h | A colour value class |
base/coloring.h | Classes to color all element of a type |
base/const.h | Global constants |
base/disp_poly.h | Support for displaying a model as a polyhedron |
base/geom.h | Classes to represent a geometry |
base/geom_utils.h | Utilities for geometries |
base/mat3d.h | Matrix transformations for 3D geometry |
base/mat4d.h | Matrix transformations for 4D geometry |
base/math_utils.h | Utility routines for text operations, I/O conversions, etc |
base/off_file.h | Read and write OFF and coordinate files |
base/polygons.h | Generate polyhedra based on polygons |
base/scene.h | Classes for a scene, camera, geometry, labelling, etc |
base/symmetry.h | Symmetry and transformation handling |
base/timing.h | Timing utilities |
base/utils.h | Utility routines for maths operations |
base/vec3d.h | Vector for 3D geometry |
base/vec4d.h | Vector for 4D geometry |
base/vec_utils.h | Vector utilities |
base/vrml_writer.h | Write a VRML file |