OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects

Description

 

Documentation

data RenderbufferObject #

Instances

Instances details
Eq RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

Ord RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

Show RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

ObjectName RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

GeneratableObjectName RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

CanBeLabeled RenderbufferObject # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject

data RenderbufferTarget #

Constructors

Renderbuffer