OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments

Description

 

Documentation

data FramebufferObjectAttachment #

Instances

Instances details
Eq FramebufferObjectAttachment # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

Ord FramebufferObjectAttachment # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

Show FramebufferObjectAttachment # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

FramebufferAttachment FramebufferObjectAttachment # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment