gva-properties

gva-properties — Properties Window

Synopsis

void                gva_properties_init                 (void);
void                gva_properties_show_game            (const gchar *game);
void                gva_properties_hide_cb              (GtkWindow *window);
void                gva_properties_show_cb              (GtkWindow *window);

Description

These functions manipulate the Properties window.

Details

gva_properties_init ()

void                gva_properties_init                 (void);

Initializes the Properties window.

This function should be called once when the application starts.


gva_properties_show_game ()

void                gva_properties_show_game            (const gchar *game);

Shows information about game in the Properties window.

game :

the name of a game

gva_properties_hide_cb ()

void                gva_properties_hide_cb              (GtkWindow *window);

Handler for "show" signals to the "Properties" window.

Stops in-game music clip.

window :

the "Properties" window

gva_properties_show_cb ()

void                gva_properties_show_cb              (GtkWindow *window);

Handler for "show" signals to the "Properties" window.

Resets all scrolled windows to the top, and starts in-game music clip if the "auto-play" preference is enabled.

window :

the "Properties" window