OpenShot Library | libopenshot 0.2.7
Robotization.h
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1/**
2 * @file
3 * @brief Header file for Robotization audio effect class
4 * @author
5 *
6 * @ref License
7 */
8
9/* LICENSE
10 *
11 * Copyright (c) 2008-2019 OpenShot Studios, LLC
12 * <http://www.openshotstudios.com/>. This file is part of
13 * OpenShot Library (libopenshot), an open-source project dedicated to
14 * delivering high quality video editing and animation solutions to the
15 * world. For more information visit <http://www.openshot.org/>.
16 *
17 * OpenShot Library (libopenshot) is free software: you can redistribute it
18 * and/or modify it under the terms of the GNU Lesser General Public License
19 * as published by the Free Software Foundation, either version 3 of the
20 * License, or (at your option) any later version.
21 *
22 * OpenShot Library (libopenshot) is distributed in the hope that it will be
23 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25 * GNU Lesser General Public License for more details.
26 *
27 * You should have received a copy of the GNU Lesser General Public License
28 * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
29 */
30
31#ifndef OPENSHOT_ROBOTIZATION_AUDIO_EFFECT_H
32#define OPENSHOT_ROBOTIZATION_AUDIO_EFFECT_H
33#define _USE_MATH_DEFINES
34
35#include "../EffectBase.h"
36
37#include "../Frame.h"
38#include "../Json.h"
39#include "../KeyFrame.h"
40#include "../Enums.h"
41#include "STFT.h"
42
43#include <memory>
44#include <string>
45#include <math.h>
46#include <cmath>
47
48
49namespace openshot
50{
51
52 /**
53 * @brief This class adds a robotization effect into the audio
54 *
55 */
56 class Robotization : public EffectBase
57 {
58 private:
59 /// Init effect settings
60 void init_effect_details();
61
62 public:
66
67 /// Blank constructor, useful when using Json to load the effect properties
69
70 /// Default constructor
71 ///
72 /// @param new_level The audio default Robotization level (between 1 and 100)
73 Robotization(openshot::FFTSize new_fft_size, openshot::HopSize new_hop_size, openshot::WindowType new_window_type);
74
75 /// @brief This method is required for all derived classes of ClipBase, and returns a
76 /// new openshot::Frame object. All Clip keyframes and effects are resolved into
77 /// pixels.
78 ///
79 /// @returns A new openshot::Frame object
80 /// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
81 std::shared_ptr<openshot::Frame> GetFrame(int64_t frame_number) override {
82 return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
83 }
84
85 /// @brief This method is required for all derived classes of ClipBase, and returns a
86 /// modified openshot::Frame object
87 ///
88 /// The frame object is passed into this method and used as a starting point (pixels and audio).
89 /// All Clip keyframes and effects are resolved into pixels.
90 ///
91 /// @returns The modified openshot::Frame object
92 /// @param frame The frame object that needs the clip or effect applied to it
93 /// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
94 std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number) override;
95
96 // Get and Set JSON methods
97 std::string Json() const override; ///< Generate JSON string of this object
98 void SetJson(const std::string value) override; ///< Load JSON string into this object
99 Json::Value JsonValue() const override; ///< Generate Json::Value for this object
100 void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
101
102 /// Get all properties for a specific frame (perfect for a UI to display the current state
103 /// of all properties at any time)
104 std::string PropertiesJSON(int64_t requested_frame) const override;
105
106
108 {
109 public:
110 RobotizationEffect (Robotization& p) : parent (p) { }
111
112 private:
113 void modification(const int channel) override;
114
115 Robotization &parent;
116 };
117
118 juce::CriticalSection lock;
120 std::unique_ptr<juce::dsp::FFT> fft;
121 };
122
123}
124
125#endif
This abstract class is the base class, used by all effects in libopenshot.
Definition: EffectBase.h:71
This class adds a robotization effect into the audio.
Definition: Robotization.h:57
Robotization()
Blank constructor, useful when using Json to load the effect properties.
std::unique_ptr< juce::dsp::FFT > fft
Definition: Robotization.h:120
std::string PropertiesJSON(int64_t requested_frame) const override
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
openshot::HopSize hop_size
Definition: Robotization.h:64
openshot::FFTSize fft_size
Definition: Robotization.h:63
void SetJson(const std::string value) override
Load JSON string into this object.
juce::CriticalSection lock
Definition: Robotization.h:118
openshot::WindowType window_type
Definition: Robotization.h:65
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
Definition: Robotization.h:81
std::string Json() const override
Generate JSON string of this object.
Json::Value JsonValue() const override
Generate Json::Value for this object.
RobotizationEffect stft
Definition: Robotization.h:119
This namespace is the default namespace for all code in the openshot library.
Definition: Compressor.h:47
FFTSize
This enumeration determines the FFT size.
Definition: Enums.h:109
HopSize
This enumeration determines the hop size.
Definition: Enums.h:122
WindowType
This enumeration determines the window type.
Definition: Enums.h:129