X-keys XK-16 KVM Data Report
General Information
VID
|
05f3h or 1523
|
---|---|
PID #1
|
04F5h or 1269
|
PID #2
|
04F6h or 1270
|
Consumer Usage Page
|
1
|
Usage Page
|
000Ch or 12
|
The XK-16 KVM is a special X-keys device designed to work specifically with KVMs. In PID #2 the XK-16 KVM is only a keyboard, no input or output reports are available. The information below is relevant only to PID #1 which does contain an input and output endpoint. Please note that the XKR-32 Rack Mounted KVM in PID #1 will NOT be compatible with most KVMs, it must operate in PID #2 to be compatible. To convert the device to PID #1 when it is currently in PID #2 slide the programming switch located on the left side of the device up or toward the usb cord and then replug the device. Note the position of this switch is irrelevant once the device is booted, it looks at the switch position to determine which PID to boot to only on startup.
XK-16 KVM is supported by P.I. Engineering Macroworks 3.1, X-key Basic Setup for PC users , P.I. Engineering SDK samples for Microsoft C# Express, VB Express, Microsoft C++ 2010 and Linux.
X-keys XK-16 KVM Input Report

Figure 1: X-keys XK-16 KVM key reference.
Endpoint: 3, Consumer Usage Page.
PID #1 Additional Endpoints: 1, Keyboard (Hid Usage Page 1, Hid Usage 6)
and 2, Joystick (Hid Usage Page 1, Hid Usage 4).
PID #2 Additional Endpoints: 1, Keyboard (Hid Usage Page 1, Hid Usage 6)
only for use with KVM. In this PID the only way to return to PID #1 is
to slide the programming switch up then replug the device into the usb port.
Report Length: 33 bytes.
1. General Incoming Data
This data is returned when new data is detected such as button presses, unit id change. This report can be manually stimulated by sending a Generate Data output report which is very useful for obtaining the initial state of the device immediately after enumeration.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Byte 5
|
Byte 6
|
Byte 7
|
Bytes 8-11
|
Bytes 12-33
|
Constant | Unit ID | Data Type | Keys | Keys | Keys | Keys | Time Stamp | Reserved |
0
|
<data>
|
PS
|
D1
|
D2
|
D3
|
D4
|
Time
|
value
|
PS: 0 if program switch not set, 1 if program switch is set, 2 if
generated by the Generate Data (output report 6) and program switch is unset,
3 if generated by the Generate Data (output report 6) and program switch
is set.
D1: For all bits 0 for key up, 1 for key down. Bit
1=Key 0, bit 2=Key 4, bit 3=Key 8, bit 4=Key 12, bits 5-8=0 always.
D2: For all bits 0 for key up, 1 for key down. Bit
1=Key 1, bit 2=Key 5, bit 3=Key 9, bit 4=Key 13, bits 5-8=0 always.
D3: For all bits 0 for key up, 1 for key down. Bit
1=Key 2, bit 2=Key 6, bit 3=Key 10, bit 4=Key 14, bits 5-8=0 always.
D4: For all bits 0 for key up, 1 for key down. Bit
1=Key 3, bit 2=Key 7, bit 3=Key 11, bit 4=Key 15, bits 5-8=0 always.
Time: If enabled using Enable Time Stamp output report gives a time
in ms from start of computer in 4 bytes where byte 8 is the MSB and byte
11 is the LSB.
2. Descriptor Data
This data is returned after a Request for Descriptor output report is sent.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Byte 5
|
Byte 6
|
Byte 7
|
Byte 8
|
Byte 9
|
Byte 10
|
Byte 11
|
Byte 12
|
Byte 13
|
Byte 14
|
Bytes 15-33
|
Constant | Unit ID | Data Type | Reserved | Key mapstart | Layer2 Offset | Write Report Length-1 | Read Report Length-1 | Max Columns | Max Rows | LED State | Version | PID Low | PID Hi | Reserved |
0
|
<data>
|
214
|
value
|
32
|
128
|
35
|
32
|
4
|
6
|
LEDs
|
<data>
|
PIDL
|
PIDH
|
value
|
LEDs: Bit 7=1 for Green LED on, 0 for Green LED off, bit 8=1 for
Red LED on, bit 8=0 for Red LED off.
PIDL: LSB of the Product Identification number or PID.
PIDH: MSB of the Product Identification number or PID.
X-keys XK-16 KVM Output Report
The following types of output reports are shown in the summary below. These reports on only applicable when the device is in PID #1. Please be aware that several of these commands result in writing to the device's eeprom which has a limit to the number of writes allowed before it is "burnt out". The manufacturer's specification is 50,000 eeprom writes. Because of this we recommend the commands designated with e be executed rarely and not within timing loops.
Report
|
Format
|
Description
|
---|---|---|
1
|
0, 186, LEDs, 0... | Set LEDs |
2
|
0, 179, LEDIndex, State, 0... | Index Based Set LED (Flash) |
3
|
0, 189, UnitID, 0... | Set Unit IDe |
4
|
0, 214, 0... | Request Descriptor |
5
|
0, 210, Enable, 0... | Enable Time Stamp |
6
|
0, 177, 0... | Generate Data |
7
|
0, 187, Bank 1 Intensity, Bank 2 Intensity, 0... | Set Backlight Intensity |
8
|
0, 184, 0... | Toggle Backlights |
9
|
0, 183, ScrLk, 0... | Enable Scroll Lock to Toggle Backlights |
10
|
0, 182, Bank, OnOff, 0... | Turn On/Off Rows of Backlights |
11
|
0, 181, Index, State, 0... | Index Based Set Backlights (Flash) |
12
|
0, 180, Freq, 0... | Set Frequency of Flash |
13
|
0, 199, Save, 0... | Save Backlight State to EEPROMe |
14
|
0, 204, Mode, 0... | Change PIDe |
15
|
0, 196, Change, 0... | Reboot Mode |
16
|
0, 201, Modifier, 0, HC1, HC2, HC3, HC4, HC5, HC6, 0... | Keyboard Reflector |
17
|
0, 202, Joystick X, Joystick Y, Joystick Z rot., Joystick Z, Joystick Slider, Game Buttons 1, Game Buttons 2, Game Buttons 3, Game Buttons 4, 0, Point of View Hat, 0... | Joystick Reflector |
18
|
0, 195, Version LSB, Version MSB, 0... | Set Version Numbere |
19
|
0, 238, 0... | Reboot Device |
eCommand writes to EEPROM, do not
perform this command excessively, do not exceed 50,000 writes to EEPROM.
Endpoint: 4, Vendor Defined Usage Page.
Report Length: 36 bytes.
1. Set LEDs
One of two methods for controlling the LEDs.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | LED Control | Constant |
0
|
186
|
LEDs
|
0
|
LEDs: Bits 1-6=0, bit 7=1 to turn on Green LED or 0 to turn off Green LED, bit 8=1 to turn on Red LED or 0 to turn off Red LED.
2. Index Based Set LED (Flash)
One of two methods for controlling the LEDs. If flashing of LEDs is desired this method must be used.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Bytes 5-36
|
Constant | Command | LED Index | LED State | Constant |
0
|
179
|
LEDIndex
|
LEDState
|
0
|
LEDIndex: 6 = green, 7 = red.
LEDState: 0 = off, 1 = on and 2 = flash. Set the frequency of the
flash with output report 12. Set Frequency of Flash.
3. Set Unit ID
Send this output report to set the Unit ID of the device. This is useful if connecting more than one of the same device to the a computer.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Unit ID (0-255) | Constant |
0
|
189
|
value
|
0
|
4. Request Descriptor
After sending this output report a Descriptor input report will be generated.
Byte 1*
|
Byte 2
|
Bytes 3-36
|
Constant | Command | Constant |
0
|
214
|
0
|
5. Enable Time Stamp
By default the Time Stamp feature is enabled. To turn off send this command with Byte 3=0.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Enable | Constant |
0
|
210
|
0=off, 1=on
|
0
|
6. Generate Data
After sending this output report a General Incoming Data input report will be generated with bit 2 of PS set. This is useful in determining the initial state of the device before any data has changed.
Byte 1*
|
Byte 2
|
Bytes 3-36
|
Constant | Command | Constant |
0
|
177
|
0
|
7. Set Backlight Intensity
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Const | Command | Intensity | Const |
0
|
187
|
Intensity
|
0
|
Intensity: 0-255 where 0 is no intensity and 255 is the brightest.
8. Toggle Backlights
Byte 1*
|
Byte 2
|
Bytes 3-36
|
Constant | Command | Constant |
0
|
184
|
0
|
9. Enable Scroll Lock to Enable Backlights
Send this output report with ScrLk=128 to enable the standard keyboard's ScrLk key to toggle the backlights.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Save | Constant |
0
|
183
|
ScrLk
|
0
|
ScrLk: 0 to disable Scroll Lock, 128 to enable Scroll Lock to toggle backlighting.
10. Turn On/Off All Backlights
Send this output report to either turn on or off all of the backlights.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Bytes 5-36
|
Constant | Command | Constant | State | Constant |
0
|
182
|
0
|
OnOff
|
0
|
OnOff: 0 = off, 255 = all on. Setting indivdual bits will turn on
groups of backlight. Note the intensities are not affected by this command.
11. Index Based Set Backlights (Flash)
Control of individual backlights.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Bytes 5-36
|
Constant | Command | Backlight Index | State | Constant |
0
|
181
|
Index
|
State
|
0
|
Index: Key numbers are referenced from Figure 1. Key 0 = 0, Key
1 = 1, Key 2 = 2, Key 3 = 3, Key 4 = 4, Key 5 = 5, Key 6 = 8, Key 7 = 9,
Key 8 = 10, Key 9 = 11, Key 10 = 12, Key 11 = 13,
Key 12 = 16, Key 13 = 17, Key 14 = 18, Key 15 = 19.
State: 0 = off, 1 = on and 2 = flash. Set the frequency of the flash
with output report 12. Set Frequency of Flash.
12. Set Frequency of Flash
Use this output report to control the frequency of the flashing of both the indicator LEDs and the backlights, same frequency is used for both.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Frequency | Constant |
0
|
180
|
Freq
|
0
|
Freq: 1-255 where 1 is the fastest flash and 255 is the slowest. 255 is approximately 4 seconds between flashes.
13. Save Backlight State to EEPROM
Send this output report to change the default backlighting on startup of device to the current backlight state, ie, what ever backlights are on or off at the time this report is sent will be the new default.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Save | Constant |
0
|
199
|
Save
|
0
|
Save: Any value other than 0 will save the current backlight state to the EEPROM so when the device is replugged it will display this save backlighting. Note because there is a limited number of times the EEProm can be written to, it is not a good idea to do this often.
14. Change PID
Send this output report to change between the two PIDs.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Mode | Constant |
0
|
204
|
Mode
|
0
|
Mode: 0 for PID #1, reporting to the USB as a Splat device (IN and OUT), a joystick, and a boot keyboard and 1 for PID #2, reporting as a boot keyboard.
15. Reboot Mode
Send this output report to determine if the device will automatically return to PID #2 (KVM) on each reboot or if it will remain in the current PID between reboots.
Byte 1*
|
Byte 2
|
Byte 3
|
Bytes 4-36
|
Constant | Command | Change | Constant |
0
|
196
|
Change
|
0
|
Change: 0 to have device remain in its current PID between reboots, 1 to have the device always revert to PID #2 at every reboot.
16. Keyboard Reflector
Sends native keyboard messages.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Byte 5
|
Byte 6
|
Byte 7
|
Byte 8
|
Byte 9
|
Byte 10
|
Bytes 11-36
|
Constant | Command | Modifier | Constant | Hid Code 1 | Hid Code 2 | Hid Code 3 | Hid Code 4 | Hid Code 5 | Hid Code 6 | Constant |
0
|
201
|
Modifier
|
0
|
HC1
|
HC2
|
HC3
|
HC4
|
HC5
|
HC6
|
0
|
Modifier: Bit 1=Left Ctrl, bit 2=Left Shift, bit 3=Left Alt, bit
4=Left Gui, bit 5=Right Ctrl, bit 6=Right Shift, bit 7=Right Alt, bit 8=Right
Gui.
HC1=Hid Code for 1st key down, or 0 to release previous key press
in this byte position.
HC2=Hid Code for 2nd key down, or 0 to release previous key press
in this byte position.
HC3=Hid Code for 3rd key down, or 0 to release previous key press
in this byte position.
HC4=Hid Code for 4th key down, or 0 to release previous key press
in this byte position.
HC5=Hid Code for 5th key down, or 0 to release previous key press
in this byte position.
HC6=Hid Code for 6th key down, or 0 to release previous key press
in this byte position.
17. Joystick Reflector
Sends native joystick messages (PID #2 only).
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Byte 5
|
Byte 6
|
Byte 7
|
Byte 8
|
Byte 9
|
Byte 10
|
Byte 11
|
Byte 12
|
Byte 13
|
Bytes 14-36
|
Constant | Command | Joystick X | Joystick Y | Joystick Z rot. | Joystick Z | Joystick Slider | Game Buttons | Game Buttons | Game Buttons | Game Buttons | Constant | Point of View Hat | Constant |
0
|
202
|
X
|
Y
|
Z rot.
|
Z
|
Slider
|
GB1
|
GB2
|
GB3
|
GB4
|
0
|
Hat
|
0
|
X: Joystick X, 0-127 is from center to full right, 255-128 is from
center to full left.
Y: Joystick Y, 0-127 is from center to bottom, 255-128 is from center
to top.
Z rot.: Joystick Z rot., 0-127 is from center to bottom, 255-128
is from center to top.
Z.: Joystick Z, 0-127 is from center to bottom, 255-128 is from center
to top.
Slider: Joystick Slider, 0-127 is from center to bottom, 255-128
is from center to top.
GB1: Game buttons 1-8, bit 1= game button 1, bit 2=game button 2,
etc.
GB2: Game buttons 9-16, bit 1= game button 9, bit 2=game button 10,
etc.
GB3: Game buttons 17-24, bit 1= game button 17, bit 2=game button
18, etc.
GB4: Game buttons 25-32, bit 1= game button 25, bit 2=game button
26, etc.
Hat: 0 to 7 clockwise, 8 is no hat.
18. Set Version Number
Send this output report to set the Version of the device. This is not the firmware version given in the descriptor but a 2 byte number available on enumeration. The value is "remembered" so if it is changed, using this report, the device must be rebooted. The device can be rebooted by replugging it or by sending the output report : Reboot Device. The device is also rebooted when changing pids using output report: Change PID.
Byte 1*
|
Byte 2
|
Byte 3
|
Byte 4
|
Bytes 5-36
|
Constant | Command | Version LB (0-255) | Version HB (0-255) | Constant |
0
|
195
|
value
|
value
|
0
|
19. Reboot Device
Send this output report to reboot the device without having to unplug it. After sending this report the device must be re-enumerated.
Byte 1*
|
Byte 2
|
Bytes 3-36
|
Constant | Command | Constant |
0
|
238
|
0
|
*This first byte may be omitted on some non-PC operating systems. On these systems the read and write lengths will be 1 byte smaller.